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Chihaya Ayase
Waifu

Chihaya Ayase

from Chihayafuru

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Stats

Height

167.00 cm

Weight

54.00 kg

Blood Type

B

Origin

Japan

Description

The main character of Chihayafuru, Chihaya possesses a remarkable hearing ability. She believes that by persevering in karuta, she will meet Arata, a childhood friend, again, and begins a karuta club at her high school with Mashima. While she is beautiful, she is considered too weird; her classmates refer to her as a "waste of a beauty". She has been described as a "tomboy trapped in a supermodel's body".

Appearances

Chihayafuru 2

Chihayafuru 2

Chihaya Ayase is obsessed with developing her school's competitive karuta club, nursing daunting ambitions like winning the national team championship at the Omi Jingu and becoming the Queen, the best female karuta player in Japan—and in extension, the world. As their second year of high school rolls around, Chihaya and her fellow teammates must recruit new members, train their minds and bodies alike, and battle the formidable opponents that stand in their way to the championship title. Meanwhile, Chihaya's childhood friend, Arata Wataya, the prodigy who introduced her to karuta, rediscovers his lost love for the old card game.

Chihayafuru 3

Chihayafuru 3

Winning the high school team tournament was a great accomplishment for the Mizusawa members. Each of them has made great strides in improving themselves, and the victory symbolizes how far they've come. But after accomplishing one goal, their individual aims are within reach. Chihaya Ayase has her sights set on Wakamiya Shinobu and the title of Queen, and now that Taichi Mashima has made it into Class A, he can finally compete against Arata Wataya. Everyone in Mizusawa wants to get better, and there's no telling what the future holds if they keep trying. [Written by MAL Rewrite]

Chihayafuru

Chihayafuru

Chihaya Ayase, a strong-willed and tomboyish girl, grows up under the shadow of her older sister. With no dreams of her own, she is contented with her share in life till she meets Arata Wataya. The quiet transfer student in her elementary class introduces her to competitive karuta, a physically and mentally demanding card game inspired by the classic Japanese anthology of Hundred Poets. Captivated by Arata's passion for the game and inspired by the possibility of becoming the best in Japan, Chihaya quickly falls in love with the world of karuta. Along with the prodigy Arata and her haughty but hard-working friend Taichi Mashima, she joins the local Shiranami Society. The trio spends their idyllic childhood days playing together, until circumstances split them up. Now in high school, Chihaya has grown into a karuta freak. She aims to establish the Municipal Mizusawa High Competitive Karuta Club, setting her sights on the national championship at Omi Jingu. Reunited with the now indifferent Taichi, Chihaya's dream of establishing a karuta team is only one step away from becoming true: she must bring together members with a passion for the game that matches her own.

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