BeDreamBeDream
Izuna Hatsuse
Waifu

Izuna Hatsuse

初瀬 いずな

from No Game No Life

833likes
118trash
#350 Popular
Izuna Hatsuse Gallery →

Stats

Age

8

Origin

Eastern Federation

Description

Izuna Hatsuse (初瀬 いずな, Hatsuse Izuna) is a Werebeast girl and the former ambassador of the Werebeast race to Imanity. After Sora and Shiro forced the werebeasts to join the Elchea Federation, Izuna was directed by Miko to follow and learn from them. Sora and Shiro have a habit of petting her fur (tail) yet she seems to enjoy it (much to the chagrin of her grandfather). Stephanie has noted that she actually shares similarities to Sora and Shiro, such as lacking common sense, being arrogant towards others, and being extremely smart and competent at gaming. Appearance: Similar to other werebeasts, Izuna has a combination of animal and human traits, with her having fox-like ears and a fluffy tail. She has dark purple hair and chestnut eyes (black hair and black eyes in the light novel). Her pupils are vertically slitted, similar to those of a cat. When Izuna uses her "Blood Destruction" ability, she grows a longer tail, and all fur from her body turns red. She also has a red symbol on her forehead. Personality: She is adored by Sora and Shiro for being extremely cute, and they love petting her fur. Likewise, Izuna seems to share the same fondness towards them and enjoys being petted. She even mentions once that she prefers the siblings' petting techniques over her grandfather, Hatsuse Ino. The younger trio would develop a sibling-like tie. She is still learning the Imanity language and has a habit of saying "Desu" (please/thank you in dubbed anime) after everything she says in an attempt to make it sound more polite. She mostly exhibits an innocent personality pertaining to her age yet is very competent at playing games to the point of representing the Werebeasts in national games against other races. In the English translated light novels and anime, she has a habit of unknowingly cursing without actually knowing what the words mean. Before meeting Shiro and Sora, she never had fun in games, as she was trained to win, not to seek enjoyment. Source: NGNL wiki

Appearances

No Game No Life

No Game No Life

No Game No Life is a surreal comedy that follows Sora and Shiro, shut-in NEET siblings and the online gamer duo behind the legendary username "Kuuhaku." They view the real world as just another lousy game; however, a strange e-mail challenging them to a chess match changes everything—the brother and sister are plunged into an otherworldly realm where they meet Tet, the God of Games. The mysterious god welcomes Sora and Shiro to Disboard, a world where all forms of conflict—from petty squabbles to the fate of whole countries—are settled not through war, but by way of high-stake games. This system works thanks to a fundamental rule wherein each party must wager something they deem to be of equal value to the other party's wager. In this strange land where the very idea of humanity is reduced to child’s play, the indifferent genius gamer duo of Sora and Shiro have finally found a real reason to keep playing games: to unite the sixteen races of Disboard, defeat Tet, and become the gods of this new, gaming-is-everything world.

No Game No Life (Manga)

No Game No Life (Manga)

An urban legend states that those exceptionally gifted at gaming will be sent a special game invitation, and the winners of the challenge will be whisked away to another world. When Sora and Shiro, two hikikomori NEETs who happen to be both siblings and notorious gamers, receive this invitation, they defeat it with ease. And like the legends tell, they're transported to another world where conflicts, peoples' lives and even country borders are decided by competitions and games. Always up for a challenge, the pair quickly take on the obstacles that come their way, whether it be restoring lowly humanity's good name compared with the other races or helping influence who will become the next king.

No Game No Life (Novel)

No Game No Life (Novel)

An urban legend states that those exceptionally gifted at gaming will be sent a special game invitation, and the winners of the challenge will be whisked away to another world. When Sora and Shiro, two hikikomori NEETs who happen to be both siblings and notorious gamers, receive this invitation, they defeat it with ease. And like the legends tell, they're transported to another world where conflicts, peoples' lives and even country borders are decided by competitions and games. Always up for a challenge, the pair quickly take on the obstacles that come their way, whether it be restoring lowly humanity's good name compared with the other races or helping influence who will become the next king.

More from No Game No Life