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Kanna
Waifu

Kanna

カンナ

from Dead Or Alive

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Stats

Height

149.00 cm

Bust

75.00 cm

Hip

79.00 cm

Waist

56.00 cm

Age

1014

Description

A female ogre/oni who first appeared in the April 11 2019 update in the DMM version of Dead or Alive Xtreme Venus Vacation. Kanna was at some point early in her life sealed within a mountain for a period spanning decades or even centuries. Eventually, when she escaped the mountain, she found a human settlement that had cropped up, and proceeded to participate in its festivals and even played with several of the children, giving her some fondness for them. She has apparently been aware of the Venus Island for a substantial period of time as she has been interested in taking control of it for so long that she can't even remember when this interest began. Upon finding the island and the tenant of the resort, she proceeded to place him under her control and even sat on him. Kanna is shown to be very casual with the owner, arguably rivaling even Misaki, as evidenced by her constantly referring to him by very informal terms such as "heeey" (omae in the Japanese version). Similar to her rival and sort-of friend Nyotengu, Kanna is also shown to be a jokester, such as her at times lying about certain elements. She is also prone at times to throwing tantrums, namely when she doesn't get her way or when Nyotengu gets involved. She is also shown to be very vain and possibly lustful, as she often goes to great lengths to appear extremely sexy to the Owner and frequently refers to herself as sexy. Despite her demeanor, however, she possesses a lonely side, as she broke down upon realizing that once the festival is over, she'll be all alone due to everyone leaving, which is implied to be related to her significantly longer lifespan compared to humans.

Appearances

Dead Or Alive

Dead Or Alive

Dead or Alive is a fighting video game series produced by Tecmo and developed by Team Ninja. It is primarily composed of fast-paced 3D fighting games that begun with the original Dead or Alive in 1996. The Dead or Alive series focuses on fast-paced gameplay in a three-dimensional playing field. Like other modern fighting games that attempt to emulate real life martial arts, DOA's input system is designed so controls correspond game character's actions; if the character moves forward with a punch, the controls most likely would include the punch input and pressing forward on the directional pad. In comparison to others in the fighting game genre, such as Virtua Fighter, the series places emphasis on striking characters quickly and efficiently. There is an emphasis on quick combos and air-juggles since the game's countering system and fast recovery times prevent slow, technical sets of moves in most instances.

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