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Mikoto Yamato
Waifu

Mikoto Yamato

ヤマト・命

from Is It Wrong to Try to Pick Up Girls in a Dungeon?

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Stats

Height

157.00 cm

Description

Mikoto is a member of the Hestia Familia and the Takemikazuchi Familia, having converted to aid the former during the War Game. Mikoto has long black hair which she has tied in a ponytail with black eyes. She wears a purple kimono with a sarashi underneath along with a dark red sash and thigh length boots. She also wears a red shoulder guard on her non weapon arm, arm guards, and keeps her katana in the sash at her waist. Mikoto has a serious and honorable personality, unwilling to use cowardly tactics even in an emergency, as shown through her disapproval of Pass Parading the monsters that were chasing them onto the Hestia Familia. She also likes taking baths, and even has her own ritual she goes through before entering hot springs. Mikoto originally hails from the Far East. Her parents died several years after her birth. Tsukuyomi and Takemikazuchi took the young girl into their orphanage, where she lived for years, eventually joining the Takemikazuchi Familia. Mikoto and the other members of the Takemikazuchi Familia used to sneak Sanjouno Haruhime out of her mansion at night to play with her. They were eventually caught, damaging relations between Haruhime's father and the shrine. They pursued their nightly fun regardless. Two years before the story, Mikoto and the other Takemikazuchi Familia members moved to Orario to earn money to help support the shrine.

Appearances

Is It Wrong to Try to Pick Up Girls in a Dungeon?

Is It Wrong to Try to Pick Up Girls in a Dungeon?

Life in the bustling city of Orario is never dull, especially for Bell Cranel, a naïve young man who hopes to become the greatest adventurer in the land. After a chance encounter with the lonely goddess, Hestia, his dreams become a little closer to reality. With her support, Bell embarks on a fantastic quest as he ventures deep within the city's monster-filled catacombs, known only as the "Dungeon." Death lurks around every corner in the cavernous depths of this terrifying labyrinth, and a mysterious power moves amidst the shadows. Even on the surface, survival is a hard-earned privilege. Indeed, nothing is ever certain in a world where gods and humans live and work together, especially when they often struggle to get along. One thing is for sure, though: a myriad of blunders, triumphs and friendships awaits the dauntlessly optimistic protagonist of this herculean tale.

Is It Wrong to Try to Pick Up Girls in a Dungeon? II

Is It Wrong to Try to Pick Up Girls in a Dungeon? II

It is business as usual in the massive city of Orario, where legions of adventurers gather to explore the monster-infested "Dungeon." Among them is the easily flustered yet brave Bell Cranel, the sole member of the Hestia Familia. With the help of his demi-human supporter Liliruca Arde and competent blacksmith Welf Crozzo, Bell has earned the title of Little Rookie by becoming Orario's fastest-growing adventurer thanks to his endeavors within the deeper levels of the Dungeon. Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka II continues Bell's adventures as he tries to bring glory to his goddess and protect those he cares about. However, various familias and gods across the city begin to take notice of his achievements and attempt to add him to their ranks.

Is It Wrong to Try to Pick Up Girls in a Dungeon? III

Is It Wrong to Try to Pick Up Girls in a Dungeon? III

Third season of Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka.

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