シュガー (ブギー)
from Jet Set Radio
Height
166.00 cm
Age
21
Piranha or Sugar in Japan is a playable character and member of the GG's in Jet Set Radio. Her counterpart in Jet Set Radio Future is Boogie. She is described as reckless and is stated to like spicy food. Piranha's role in the plot of Jet Set Radio is minimal. She only appears as a rival at the garage, challenging the GG's to copy some of her moves in Shibuya-cho. When one of them completes these challenges, she joins the gang, and becomes a playable character. In Jet Set Radio Future, Boogie is first found, and can be recruited, in Kibogaoka Hill. As soon as you enter the area with stairs before the large power lines, Boogie will appear at the top of the structure and a timer will start. You must reach and talk to her before time runs out, at which point she'll say that you're pretty good and will join you. You are given 20 seconds to reach her. To do so, you must grind and make a few jumps, otherwise it is impossible to reach her in time. If you do not make it in time, she jumps off the ramp behind her and grinds away, not to be seen again unless you trigger her appearance again. Her appearance undergoes a significant change to her original counterpart.

Jet Set Radio
Jet Set Radio is a 2000 action video game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tokyo, spraying graffiti and evading authorities. Development was headed by director Masayoshi Kikuchi, with art by Ryuta Ueda. Influence was drawn from late 90s Japanese pop culture such as the rhythm game PaRappa the Rapper, and the anti-establishment themes in the film Fight Club. The environments were based on Tokyo shopping districts in Shibuya and Shinjuku, with graffiti designed by artists including Eric Haze. It was the first game to use a cel-shaded art style, developed in response to the team's disappointment towards Sega games mainly resembling anime or manga. Jet Set Radio received acclaim for its graphics, soundtrack, and gameplay. It won several awards and was nominated for many others. A Game Boy Advance version, developed by Vicarious Visions, was released in 2003, along with versions for Japanese mobile phones. In 2012, Jet Set Radio was digitally re-released for the Xbox 360, PlayStation 3 and iOS, followed by releases for Windows, PlayStation Vita and Android. A sequel, Jet Set Radio Future, was released for the Xbox in 2002.