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Rose
Waifu

Rose

from Tales of Zestiria

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Stats

Height

160.00 cm

Description

Rose has shoulder-length, dark red hair and blue eyes. She wears a red-and-pink, thigh-length tunic with a V-shaped neckline, has brown belts around her waist, and wears a white and black jacket with gold pins over a pale pink bolero. The rest of her attire consists of white pants; brown, heeled boots with gold ornaments; and two pink ribbons wrapped around her legs near her boots. Rose also wears a yellow scarf, and a green cord hangs down from her knives' sheaths. As the boss of both the Sparrowfeathers and Scattered Bones, Rose has a natural talent for leadership. She has a strong sense of justice and evaluates what kind of person each of her potential victims is before she decides whether to kill them. She does not let her personal feelings get in the way of what must be done. Rose does not like dwelling on negative emotions and may at times appear flippant because of this. She is also very honest, sometimes bluntly so, telling Sorey that his hesitation toward killing hellions that cannot be purified is holding the group back. Rose makes several of her decisions based on instinct, such as when she saves Sorey's life in Glaivend Basin and later tells him that she does not know why she rescued him. She also has a finely-tuned sense of when something is wrong, and her "bad feelings" are usually correct. Although Rose may sometimes act ruthlessly, she is much more likely to give second chances when children are concerned, preferring to admonish them herself before turning them over to the authorities. This is evidenced when, in Ladylake, she objects if Sorey suggests turning the band of pickpockets in to the guards instead of speaking to them himself; and in Volgran Forest, when she tosses a bag of money to the gang of bandits along with her warning to stop hunting soldiers. This softheartedness may be a result of empathy due to her own upbringing.

Appearances

Tales of Zestiria

Tales of Zestiria

Sorey is a human youth who grew up among the seraphim, spiritual beings not visible to humans. Sorey believes in the folklore that says "long ago, every human was able to see the seraphim" and dreams of unraveling the ancient mystery to make the world a place where people and seraphim can live together in peace. One day, Sorey visits the human capital for the very first time. He becomes embroiled in an incident during which he pulls out a holy sword embedded in a rock and ends up becoming a Shepherd, one who casts away calamity from the world. He begins to realize the gravity of his mission, and his dream of coexistence between mankind and the seraphim becomes more intense— And thus, the Shepherd embarks on an amazing journey with his companions.

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