Origin
Digital World
A Digimon that holds the role of a miko, acting as an agent of God's will. Like Taomon, it freely uses Onmyoudou techniques in battle, and has the ability to employ God Beast-species Digimon. It always carries four pipes on the belt around its waist, within which lurk four kuda-gitsune. It is able to use these kuda-gitsune for everything from attacking to gathering information. Just like Holy Angemon's Priest Mode, it is able to change into a Miko Mode which administers Shinto rituals. Its Signature Move is attacking the opponent with the four kuda-gitsune carried on its waist (Izuna). The four kuda-gitsune possess the attributes of "Fire", "Water", "Wind", and "Thunder", respectively. Its Special Move is striking the ground with its "Kongou Shakujou", spreading a purifying barrier that exorcises evil spirits (Kongoukai Mandara).

Digimon: Digital Monsters
When a group of kids head out for summer camp, they don't expect it to snow in the middle of July. Out of nowhere, the kids receive strange devices which transport them to a very different world to begin their Digimon Adventure! Led by the plucky Taichi Yagami, the seven children must now survive in a realm far from home, filled with monsters and devoid of other humans. Luckily, they're not alone: each child is paired off with a companion digital monster called a Digimon. Together, the children and their new friends must overcome their insecurities, discover their inner strengths, and evolve into stronger fighters - literally. A force of evil is spreading through the Digital World, corrupting all the Digimon. The DigiDestined have arrived and it’s up to them to save the Digital World, if they ever want to see their home world again.