Origin
Arizona, USA
Bob (also referred to as B.O.B.) is a massive omnic affiliated with the Deadlock Gang, who acts as Ashe's bodyguard and sidekick. Bob is a large mute omnic that is able to still express emotion through his eyes. Originally programmed as Ashe's butler, he's now been serving as her personal bodyguard since she became the leader of the Deadlock Gang. Bob is completely obedient to Ashe and follows any of her commands, despite her hostile tone, bossiness and verbal abuse. Bob however, is normally not aggressive and can be intimidated by a serious threat, infamously 'sweating' oil before fighting McCree. Bob was Ashe's butler during her childhood. Since Ashe's parents were so busy, Bob took the majority of the responsibility of raising and caring for Ashe. Bob remained supportive, protective and loyal to Ashe even as she descended into delinquency. As Ashe's criminal lifestyle intensified, she soon ended up as the leader of the Deadlock Gang: with Bob joining as her bodyguard. It's unknown what McCree and Bob's relationship was during this time. Sometime after McCree's arrest and defection to Overwatch, Bob was upgraded with armcannons in order to be deadlier. In the animated short, Reunion, McCree intercepted his former Deadlock Gang to rescue Echo, who was part of the cargo of a freight train the gang was robbing. In the gunfight, McCree is very lighthearted towards Bob, despite the omnic showing no mercy. McCree manages to detonate a bandolier of grenades to destroy Bob: reducing him to just a head. The gang is tied to the payload, which is put on autopilot, sending the gang to an unknown distant location. During this time, Ashe badgers Bob with spiteful insults: Bob is annoyed but does not bother to retaliate.

Overwatch
Overwatch is an online team-based game generally played as a first-person shooter. The game features several different game modes, principally designed around squad-based combat with two opposing teams of six players each. Players select one of over two dozen pre-made hero characters from one of three class types: Damage heroes that deal most of the damage to attack or defend control points, Tank heroes that can absorb a large amount of damage, and Support heroes that provide healing or other buffs for their teammates. Each hero has a unique skill kit, defining their intrinsic attributes like health points and running speed, their primary attacks, several active and passive skills, and an ultimate ability that can only be used after it has been charged through dealing damage to enemies and healing allies. Players can change their hero during the course of a match, as a goal of Overwatch's design was to encourage dynamic team compositions that adapt to the situation. The game's genre has been described by some journalists as a "hero shooter", due to its design around specific heroes and classes. The game features game modes for casual play, competitive ranked play, and for supporting esports competitions including Blizzard's Overwatch League. These modes generally are centered around sequentially securing control of points on the map, or escorting a payload between points on the map, with one team attacking while the other defends. Other modes set aside for casual matches include solo and team deathmatch, capture-the-flag, and unique modes run during various seasonal events. More recent updates have enabled users to craft their own game modes with a limited set of scripting tools. New characters and maps have also been added regularly to the game since launch, expanding the original hero roster from 21 to 32 by April 2020. Regardless of winning or losing a match, players gain experience towards a player level, and on gaining a new level, receive loot boxes that contain cosmetic items that they can use to customize the appearance of the hero characters but otherwise does not affect gameplay. Loot boxes can also be purchased through microtransactions.